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Unit cAIEvents

Description

ai.planet http://aiplanet.sourceforge.net Created by Dave Kerr (kerrdWARNING: @hotmail.com) One event per thing per round. sorry, thats the rule. trying to prevent infinite actions by one object. If an creature can act infinitely, it never loses. Moving is a free action.

Classes, Interfaces and Objects

NameDescription
Class AIEvent  
Class AIEventScheduler  

Constants

NameDescription
cEventForce = 0;  
cEventGrab = 1;  
cEventAttack = 2;  
cEventBite = 3;  
cEventUse = 4;  
cEventGive = 5;  
cEventDrop = 6;  

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