Name | Description |
wlDesert = 0; |
water levels |
wlDirt = 10; |
|
wlField = 50; |
|
wlGrass = 100; |
|
wlPond = 0; |
|
wlLake = 20; |
|
wlSea = 50; |
|
wlOcean = 200; |
|
lsGrass = 0; |
land states |
lsDirt = 1; |
|
lsField = 2; |
|
lsDesert = 3; |
|
lsSea = 4; |
|
lsPond = 5; |
|
lsLake = 6; |
|
lsOcean = 7; |
|
lsGlacier = 9; |
|
cWaterFloor = 0; |
|
cWaterCeiling = 200; |
|
cHeightFloor = 0; |
|
cHeightCeiling = 40; |
|
cTemperatureFloor = 0; |
|
cTemperatureCeiling = 10; |
|
cHumidityFloor = 0; |
|
cHumidityCeiling = 10; |
|
cWaterSurfaceTension = 0.25; |
|
cWaterUpLeft = 0; |
how much water there needs to be before it spills |
cWaterUpRight = 1; |
|
cWaterDownLeft = 2; |
|
cWaterDownRight = 3; |
|
cHeightUpLeft = 4; |
|
cHeightUpRight = 5; |
|
cHeightDownLeft = 6; |
|
cHeightDownRight = 7; |
|
cHeightUp = 8; |
|
cHeightDown = 9; |
|
cHeightLeft = 10; |
|
cHeightRight = 11; |
|
cMaxTempFlow = 0.5; |
|