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Land: If the height of a grid is above
the height of the water, land forms. Plants can grow on land, and
gravity binds creatures to the surface, where they experience ground
friction when they move. |
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Water: The dynamic water system is ruled
by a water surface tension constant, which causes water imbalances to
autocorrect. This causes water currents, waves, rivers, lakes, ponds,
and water flows around land. |
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Atmosphere: The atmosphere is an inverted
transparent sphere surrounding the planet, and anything inside it is
subjected to air friction and wind. The atmosphere is affected by the
sun, creating day and night. |
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Suns: Suns orbit your planet and heat it,
they also provide a light source. Maximum four suns. |
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Moons: Moons cause tidal water motions.
As they pass by, water is drawn towards it. |
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Day: When a sun is on your side of the
planet, the atmosphere lights up and the temperature rises. |
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Night: When all suns are on the other
side of the planet, the sky is dark and you can see the stars. |
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Mountains: If the height of a grid is
much greater than the height of surrounding grids, a mountain is formed. |
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Clouds: Clouds form naturally when
humidity rises above 10 (100%). The clouds draw in excess humidity,
and separate when they grow too large. They begin raining if they
reach critical mass, or after a long period of time elapses. They may
cause lightning, rain, and snow. Wind blows them. |
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Rain: Rain is a release of water from a
cloud. This falls into the land or into the ocean. If the
weather is cold enough, the rain turns into snow. |
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Lightning: When clouds get stormy, they
randomly send out bolts of lightning. This lightning can damage things
on land. |
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Wind: When the temperature difference
between two grids is positive, a wind blowing towards the colder grid
occurs. In this picture the wind has slightly altered the trail
(white) of the falling orange. |
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Asteroids: Meteors fall from space every now and then and smash your
planet. If it smashes into land, it will leave a crater and explode
into a large burst of flames. If it crashes into the ocean, it will
just create waves. |
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Currents: When the water differential
between two grids is higher or lower than the water surface tension,
currents form, transferring water from one grid to the other. In this
picture a dead bird is floating down a river, being pushed by the current. |
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Buoyancy: Every object is buoyant to some
degree. Balls are highly buoyant for their mass. |
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Rivers: Rivers occur when land surrounds
a section of water, and water is either added to one end, or removed from
another. A river lasts forever if both conditions occur
simultaneously. |
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Ponds: A pond forms when higher land is
surrounding lower land, causing a valley. Water accumulates inside the
valley and cannot flow into or from the ocean. Usually rain is the
source of pondwater. |
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Ice: When the temperature is at
freezing (0) an iceberg may form. As the temperature stays freezing,
the iceberg grows in size. When the temperature rises above freezing,
the iceberg begins to melt. Hotter weather makes the iceberg melt
faster. Melting icebergs may cause rivers naturally, if the land is
properly formed. |
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Grasslands: When there is sufficient
water on a grid, it turns into a grassland. This type of terrain is
the best for trees to grow, as there is plenty of water. These places
turn humid quickly because of the trees perspiration, and cloud and rain
form as a result. |
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Deserts: When the water on land is low
enough, it turns into a desert. Plants no longer can grow here,
because they need water to expand and drop fruits. Rain or land
directly next to water can turn desert into grasslands. |
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Explosions: These damage all objects
nearby and apply a force to them. The closer an object is to the
explosion, the more the force is applied. Explosion may vary in size,
depending on the source. |
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Earthquakes: When an asteroid impacts the
planet, it can shake the planet. Any object resting on the ground will
be jostled. |
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Space: Objects may reside in space, where
there is no environment friction. |