type AIEventList = class(
AIBaseObject
)
AIBaseObject
procedure AddEvent(aKind: integer; aTarget: pointer; aModifier: single); |
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procedure Clear; |
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function Count: integer; |
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Constructor Create(aParent: pointer; aSize: integer); |
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function Empty: boolean; |
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procedure FullDisplay(aLines: TStrings); override; |
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procedure IncreaseArraySize(aAmount: integer); |
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procedure LoadFromFile(var aFile: TextFile); override; |
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procedure SaveToFile(var aFile: TextFile); override; |
procedure AddEvent(aKind: integer; aTarget: pointer; aModifier: single); |
procedure Clear; |
function Count: integer; |
Constructor Create(aParent: pointer; aSize: integer); |
function Empty: boolean; |
procedure FullDisplay(aLines: TStrings); override; |
procedure IncreaseArraySize(aAmount: integer); |
procedure LoadFromFile(var aFile: TextFile); override; |
procedure SaveToFile(var aFile: TextFile); override; |
property ActiveIndex: integer; |
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property Events: AISpatialArray; |
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property Full: boolean; |
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property Size: integer; |
property ActiveIndex: integer; |
property Events: AISpatialArray; |
property Full: boolean; |
property Size: integer; |