type AIFireTree = class(
AIThing
)
AIThing
> AIBaseObject
![]() |
Constructor Create(aParent: pointer); |
![]() |
procedure Damage(aAmount: integer); override; |
![]() |
function Digest(const aAmount: integer): integer; override; |
![]() |
procedure Fuel; override; |
![]() |
procedure FullDisplay(aList: TStrings); override; |
![]() |
function IsPlant: boolean; override; |
![]() |
procedure LoadFromFile(var aFile: TextFile); override; |
![]() |
procedure SaveToFile(var aFile: TextFile); override; |
![]() |
Constructor Create(aParent: pointer); |
![]() |
procedure Damage(aAmount: integer); override; |
![]() |
function Digest(const aAmount: integer): integer; override; |
![]() |
procedure Fuel; override; |
![]() |
procedure FullDisplay(aList: TStrings); override; |
![]() |
function IsPlant: boolean; override; |
![]() |
procedure LoadFromFile(var aFile: TextFile); override; |
![]() |
procedure SaveToFile(var aFile: TextFile); override; |
![]() |
property Burning: boolean; |
![]() |
property Fire: single; |
![]() |
property Burning: boolean; |
![]() |
property Fire: single; |