type AIGlobalBot = class(AILivingGroup)
AILivingGroup > AIThing > AIBaseObject![]() |
Constructor Create(aParent: pointer); |
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Destructor Destroy; override; |
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procedure Fetch(aMaster: AIThing; aObject: AIThing); |
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procedure Fuel; override; |
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procedure KickReturn(aMaster: AIThing; aObject: AIThing); |
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procedure ResetTeam; |
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Constructor Create(aParent: pointer); |
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Destructor Destroy; override; |
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procedure Fetch(aMaster: AIThing; aObject: AIThing); |
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procedure Fuel; override; |
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procedure KickReturn(aMaster: AIThing; aObject: AIThing); |
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procedure ResetTeam; |
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property EnemyNet: AINet; |
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property Net: AINet; |
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property SoccerMode: boolean; |
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property Team: integer; |
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property EnemyNet: AINet; |
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property Net: AINet; |
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property SoccerMode: boolean; |
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property Team: integer; |