type AILivingThing = class(
AIThing
)
AIThing
> AIBaseObject
![]() |
procedure Cease; override; |
![]() |
Constructor Create(aParent: pointer); |
![]() |
procedure Damage(aAmount: integer); override; |
![]() |
function Dead: boolean; |
![]() |
procedure Decompose; |
![]() |
procedure Die; virtual; |
![]() |
function Digest(const aAmount: integer): integer; override; |
![]() |
procedure Fuel; override; |
![]() |
procedure FullDisplay(aList: TStrings); override; |
![]() |
procedure HealthIncrease(aAmount: integer); |
![]() |
procedure LoadFromFile(var aFile: TextFile); override; |
![]() |
function OneLineDisplay: string; override; |
![]() |
function Rotten: boolean; |
![]() |
procedure SaveToFile(var aFile: TextFile); override; |
![]() |
procedure Cease; override; |
![]() |
Constructor Create(aParent: pointer); |
![]() |
procedure Damage(aAmount: integer); override; |
![]() |
function Dead: boolean; |
![]() |
procedure Decompose; |
![]() |
procedure Die; virtual; |
![]() |
function Digest(const aAmount: integer): integer; override; |
![]() |
procedure Fuel; override; |
![]() |
procedure FullDisplay(aList: TStrings); override; |
![]() |
procedure HealthIncrease(aAmount: integer); |
Modify
![]() |
procedure LoadFromFile(var aFile: TextFile); override; |
![]() |
function OneLineDisplay: string; override; |
![]() |
function Rotten: boolean; |
![]() |
procedure SaveToFile(var aFile: TextFile); override; |
![]() |
property Alive: boolean; |
![]() |
property Health: integer; |
![]() |
property Rot: integer; |
![]() |
property Water: single; |
![]() |
property Alive: boolean; |
![]() |
property Health: integer; |
![]() |
property Rot: integer; |
![]() |
property Water: single; |