type AIHawk = class(
AICreature
)
AICreature
> AILivingThing
> AIThing
> AIBaseObject
Constructor Create(aParent: pointer); |
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Destructor Destroy; override; |
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procedure FlapWings; |
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procedure Fuel; override; |
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procedure Hop; |
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function IsPredator: boolean; override; |
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procedure LoadFromFile(var aFile: TextFile); override; |
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procedure SaveToFile(var aFile: TextFile); override; |
Constructor Create(aParent: pointer); |
Destructor Destroy; override; |
procedure FlapWings; |
procedure Fuel; override; |
procedure Hop; |
function IsPredator: boolean; override; |
procedure LoadFromFile(var aFile: TextFile); override; |
procedure SaveToFile(var aFile: TextFile); override; |
property Flying: boolean; |
property Flying: boolean; |