type AICrab = class(
AILearningCreature
)
AILearningCreature
> AICreature
> AILivingThing
> AIThing
> AIBaseObject
Constructor Create(aParent: pointer); |
|
Destructor Destroy; override; |
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procedure FindAndGrab; |
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procedure Fuel; override; |
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function HoldingFood: boolean; |
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procedure Hop; |
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procedure Scuttle; |
Constructor Create(aParent: pointer); |
Destructor Destroy; override; |
procedure FindAndGrab; |
procedure Fuel; override; |
function HoldingFood: boolean; |
procedure Hop; |
procedure Scuttle; |